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	<title>CODE: XT</title>
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	<link>http://www.codext.com</link>
	<description>solving the actionscript riddles</description>
	<pubDate>Wed, 01 Oct 2008 16:04:49 +0000</pubDate>
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		<title>Project Hosting with Codespaces</title>
		<link>http://www.codext.com/code/12</link>
		<comments>http://www.codext.com/code/12#comments</comments>
		<pubDate>Wed, 24 Sep 2008 15:17:37 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
		
		<category><![CDATA[General]]></category>

		<category><![CDATA[Project Management]]></category>

		<category><![CDATA[Subversion]]></category>

		<guid isPermaLink="false">http://codext.com/?p=12</guid>
		<description><![CDATA[I&#8217;ve been using Codespaces for a few months now and have to say I really like it. Floyd Price started this Subversion hosting solution 3 years ago in his basement. Now based in Coventry (UK), his group of 6 continue to develop this Ruby on Rails project management software, driven largely by my personal complaints [...]]]></description>
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		<item>
		<title>Flight Framework: Another Flex Framework?</title>
		<link>http://www.codext.com/code/11</link>
		<comments>http://www.codext.com/code/11#comments</comments>
		<pubDate>Fri, 12 Sep 2008 21:49:23 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
		
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://codext.com/?p=11</guid>
		<description><![CDATA[At 360&#124;Flex this last month there were 5 different framework-centric presentations, from Adobe&#8217;s Cairngorm down to build-your-own-framework. Each framework presents its own virtues and vice&#8217;s, each developed to solve their originator&#8217;s focused set of organizational problems encountered in their architecture. I&#8217;m not an expert in any one of these frameworks and so won&#8217;t compare or [...]]]></description>
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		<item>
		<title>It Will Be: The not-a-blog</title>
		<link>http://www.codext.com/code/10</link>
		<comments>http://www.codext.com/code/10#comments</comments>
		<pubDate>Fri, 12 Sep 2008 19:01:26 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
		
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://codext.com/code/10</guid>
		<description><![CDATA[I generally think of Blogs as a useful (and sometimes a useless) collection of thoughts, information, or even meaningless conversation. But one important distinction is that it is a collection, not was a post once. So I write this post in way of an apology for this not-a-blog excuse of a website, and to commemorate [...]]]></description>
		<wfw:commentRss>http://www.codext.com/code/10/feed</wfw:commentRss>
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		<item>
		<title>Dynamic Assigment of AS2.0 Classes</title>
		<link>http://www.codext.com/code/9</link>
		<comments>http://www.codext.com/code/9#comments</comments>
		<pubDate>Mon, 22 May 2006 19:46:08 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
		
		<category><![CDATA[General]]></category>

		<category><![CDATA[The Riddles]]></category>

		<category><![CDATA[xt.utils]]></category>

		<guid isPermaLink="false">http://codext.com/code/9</guid>
		<description><![CDATA[Riddle~
Assigning ActionScript classes to MovieClip library assets has changed the way we develop user interfaces. Components add behavior directly to a display element, combining function with the design. The ability to extend the MovieClip class simplifies relationships and allows for powerful display objects that can be reused. But it can only be achieved through the [...]]]></description>
		<wfw:commentRss>http://www.codext.com/code/9/feed</wfw:commentRss>
		</item>
		<item>
		<title>JSFL Slicing for Skin Resizing</title>
		<link>http://www.codext.com/code/8</link>
		<comments>http://www.codext.com/code/8#comments</comments>
		<pubDate>Thu, 18 May 2006 16:50:52 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
		
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://codext.com/code/8</guid>
		<description><![CDATA[Slice-9 has been a beautiful solution to resizing skins but sometimes you&#8217;re restricted to using a pre-8 FlashPlayer. Shortly before the beta of 8 I wrote a couple scripts in JSFL to solve the tedious task of manually slicing my designs into 9 pieces. They will take any MovieClip (including their child MovieClips) and slice [...]]]></description>
		<wfw:commentRss>http://www.codext.com/code/8/feed</wfw:commentRss>
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		<item>
		<title>Tyler Wright to speak at FlashForward</title>
		<link>http://www.codext.com/code/7</link>
		<comments>http://www.codext.com/code/7#comments</comments>
		<pubDate>Thu, 18 May 2006 15:25:42 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
		
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://codext.com/code/7</guid>
		<description><![CDATA[If you haven&#8217;t guessed, I&#8217;m Tyler Wright. I started out in life hoping to be an artist and even went to school with a declared major of Illustration. Somehow I&#8217;ve become a full-time web developer programming the applications that get designed by someone else (currently the mediaRAIN designers). My niche: Flash ActionScript

I am scheduled to [...]]]></description>
		<wfw:commentRss>http://www.codext.com/code/7/feed</wfw:commentRss>
		</item>
		<item>
		<title>The Problems with Managing Depth in ActionScript</title>
		<link>http://www.codext.com/code/6</link>
		<comments>http://www.codext.com/code/6#comments</comments>
		<pubDate>Wed, 08 Mar 2006 06:49:10 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
		
		<category><![CDATA[General]]></category>

		<category><![CDATA[The Riddles]]></category>

		<category><![CDATA[xt.managers]]></category>

		<guid isPermaLink="false">http://codext.com/?p=6</guid>
		<description><![CDATA[Riddle~
Is it important to keep track of depths in ActionScript for all of my display assets? It&#8217;s something extra to worry about, but there&#8217;s always the danger of killing something by overwriting the depth. It&#8217;s also important to have control on what graphics go in front of others. The &#8220;right way&#8221; is to have those [...]]]></description>
		<wfw:commentRss>http://www.codext.com/code/6/feed</wfw:commentRss>
		</item>
		<item>
		<title>Who wants MIDI in the Flash Player?</title>
		<link>http://www.codext.com/code/2</link>
		<comments>http://www.codext.com/code/2#comments</comments>
		<pubDate>Mon, 12 Dec 2005 22:41:34 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
		
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://codext.xtyler.com/?p=2</guid>
		<description><![CDATA[Iâ€™d like to take a poll. Do you think MIDI should be included in the Flash Player? Why or why not? I want both votes and opinions as Iâ€™ll organize the results and send them off to â€ Adobe, formerly known as Macromediaâ€. Please respond with some sort of opinion whether itâ€™s pro or con.]]></description>
		<wfw:commentRss>http://www.codext.com/code/2/feed</wfw:commentRss>
		</item>
		<item>
		<title>CODE: XT is here!</title>
		<link>http://www.codext.com/code/1</link>
		<comments>http://www.codext.com/code/1#comments</comments>
		<pubDate>Tue, 15 Nov 2005 14:14:20 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
		
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">/?p=1</guid>
		<description><![CDATA[Often, in certain environments, a system of codes will be established to help improve communication. They confine advanced concepts into a more concise representation. Code: 51 is commonly used at mediaRAIN to mean something like, â€œmaking things not lameâ€ (direct translation is inappropriate for public postings). &#8220;Code 51!&#8221; is heard when a developer has just [...]]]></description>
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